Choreographer Generate motion
Describe the action, key the poses that matter or set waypoints on the floor, and get a new take on your armature as editable keyframes. It runs NVIDIA's Kimodo on Animatica Cloud or your own GPU.
See ChoreographerBoth of our products run in Blender. Choreographer generates motion from prompts, key poses and paths, free. Marionette poses and edits motion by hand, offline. Each works on its own, and with both installed they share one bar.
Describe the action, key the poses that matter or set waypoints on the floor, and get a new take on your armature as editable keyframes. It runs NVIDIA's Kimodo on Animatica Cloud or your own GPU.
See ChoreographerDrag a hand, a foot, the hips or the head and the body follows, then fix the motion across frames with the motion trail, the zoetrope, the smooth brush and Motion Check. It runs offline.
Meet MarionetteMarionette's tools join Choreographer's bar in the viewport, so posing, generating and editing sit side by side.
Every take Choreographer makes is ordinary keys, so Marionette's trail, zoetrope, brush and Motion Check work on it like on any animation.
Click a key pose's ghost to pose it by hand, or bend the root path a take follows.
Neither needs the other. Choreographer is free; Marionette poses and edits any keyed animation without it.
A free Animatica account. Choreographer's monthly generations come with it.
Download the add-on from the app and install it in Blender's Preferences, under Add-ons.
Select your armature in the viewport and the bar appears with it. Marionette, bought separately, joins the same bar.
Marionette needs Blender 5.0 or later. Choreographer's add-on is open source: view it on GitHub.