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Platform · 3ds Max

AI motion, inside 3ds Max.

Choreographer, our free motion generator, runs natively in 3ds Max. Describe the action, pin the poses and the route that matter, and get keyframes on your rig without leaving 3ds Max.Marionette, for posing and editing by hand, runs in Blender today.

3ds Max 2027 · Windows x64
Animatica · 3ds Max 2027Live session

Describe it. Time it. Steer it.

A tool window docked beside your viewport, and a timeline of its own. Let it build the skeleton or point it at a rig already in your scene; the motion comes back as keyframes on that rig.

Text to motion

Type what the character should do and get the motion keyed onto the skeleton.

Text prompt

Prompts in time

Lay prompts along the Animatica Timeline, and one generation blends them into a single continuous take.

Animatica Timeline

Pins and paths

Pin a full-body pose, a hand or a foot, or lay a path of waypoints on the ground, and the generation steers toward each one.

Path constraint

Hosted or local.

The hosted service needs no GPU and unlocks the full pipeline. Self-host the Apache-2.0 backbone to run core generation on your own machine. The plugin is a client either way — it never generates locally and never launches a server for you, and the model list is whatever the server it reaches advertises.

CapabilityAnimatica CloudYour own GPUTeams
In the plugins, either way
Generate motion as editable keyframesIncludedIncludedIncluded
Key poses, waypoints and hand or foot pinsIncludedIncludedIncluded
Works with Marionette for posing and editingIncludedIncludedIncluded
What Animatica Cloud adds
No GPU or local setupIncludedNot includedIncluded
Retarget to custom charactersIncludedNot includedIncluded
Control rigsIncludedNot includedIncluded
Text-to-poseIncludedNot includedIncluded
Variations of a takeIncludedNot includedIncluded
Seamless loops for gamesIncludedNot includedIncluded
What Teams adds
Custom models tuned on your motionNot includedNot includedIncluded
Shared generation pool across seatsNot includedNot includedIncluded
Marionette for every seatNot includedNot includedIncluded
Only on your own GPU
Runs entirely on your hardwareNot includedIncludedNot included
Open-source model server (Apache-2.0)Not includedIncludedNot included
Start freeRun the backboneTalk to us

Hosted plans.

Free
To try it on your own rig
$0
No card required
10 generations a month

Every account gets them, every month, in every plugin.

  • Retargeting, control rigs and text-to-pose
  • Variations and loops
  • No GPU or local setup
Start free
Pay as you go
For the shot that needs more
$5per pack
One-time. Nothing renews.
50 generations a pack

10¢ each, used after your free 10. Packs never expire, so what you don't use waits for next month.

  • Everything in Free
  • Packs never expire
  • No subscription
Sign up to buy
Pro
Best value
For regular production
$16.67/ month
Billed $200 a year. Two months free.
500 generations a month

4¢ each, less than half the pack price. Past 500, top up with packs.

Includes Animatica Marionette, worth $59
  • Everything in Free
  • Early access to new models
  • Support from our team
Go Pro
  • No card for Free
  • Packs never expire
  • Cancel Pro anytime
  • You own the motion, commercial use on every plan
Teams & Enterprise
Your data stays out of training, in writing.

No account's motion inputs are used to train our models. On Teams and Enterprise that promise is also in your contract, so it holds for unreleased projects too.

$40/ seat / month
Talk to usEnterprise is custom.
  • Custom models on request

    A model tuned on your studio's own motion and rigs, so generations come out in your house style. Only your studio can use it.

  • No training, by contract

    Every plan gets this promise. Teams also gets it in the contract.

  • Marionette for every seat

    Posing and editing by hand for the whole team, kept up to date while you subscribe.

  • Shared generation pool

    One allowance for the whole studio, sized to your production.

  • Dedicated support

    One contact for your studio, and a direct line to the engineers.

Try it in your scene.